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High Frontier 4 [Module 2] - Colonization Add-on (RETAIL)
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High Frontier 4 [Module 2] - Colonization Add-on (RETAIL)

High Frontier 4 [Module 2] - Colonization Add-on (RETAIL)

$29.00
High Frontier 4 [Module 2] - Colonization Add-on (RETAIL)—
$29.00

The Story

High Frontier 4 All Module 2: Colonization Expansion

Expand your spacefaring ambitions with High Frontier 4 All: Module 2 – Colonization. This add-on requires the base game High Frontier 4 All and introduces new gameplay elements, including orbital space colonies called Bernals and Colonist pioneers. Strategically develop space habitats and harness their power for deep space exploration and industrialization. Enhance your game experience by exploring new colonies, recruiting colonists, and expanding your interstellar empire. Ideal for players looking to elevate their High Frontier adventures!


What's new in High Frontier 4 All module 2?

These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system. Bernal's upgrade your Colonies to give you extra Victory Points, according to the Hydration of nearby Factories. They also award Colonists, which you can take to Sites to perform extra operations there.

  • 1 Drawer Box 160mmx255mmx30mm 
  • 10 Bernal Cards. These orbital colonies are White-Side (basic) / Purple-Side (advanced lab). 
  • 18 Colonist Cards 
  • 10 Bernal Figures (2 of each player color). These Figures represent 2 types of orbital space colony designs (Kalpana & Stanford), used to house the families of your employed Colonists.
  • 1 Wooden Stick for terrestrial Space Elevators (Gray, 4mmx4mmx20mm)
  • 5 Playmat Extensions.
  • DOWNLOADABLE RULES Module 2 
  • Board Game Geek on Module 2

 


High Frontier 4 [Module 2] - Colonization Add-on (RETAIL) - Image 2

Details & Craftsmanship

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Description

High Frontier 4 All Module 2: Colonization Expansion

Expand your spacefaring ambitions with High Frontier 4 All: Module 2 – Colonization. This add-on requires the base game High Frontier 4 All and introduces new gameplay elements, including orbital space colonies called Bernals and Colonist pioneers. Strategically develop space habitats and harness their power for deep space exploration and industrialization. Enhance your game experience by exploring new colonies, recruiting colonists, and expanding your interstellar empire. Ideal for players looking to elevate their High Frontier adventures!


What's new in High Frontier 4 All module 2?

These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system. Bernal's upgrade your Colonies to give you extra Victory Points, according to the Hydration of nearby Factories. They also award Colonists, which you can take to Sites to perform extra operations there.

  • 1 Drawer Box 160mmx255mmx30mm 
  • 10 Bernal Cards. These orbital colonies are White-Side (basic) / Purple-Side (advanced lab). 
  • 18 Colonist Cards 
  • 10 Bernal Figures (2 of each player color). These Figures represent 2 types of orbital space colony designs (Kalpana & Stanford), used to house the families of your employed Colonists.
  • 1 Wooden Stick for terrestrial Space Elevators (Gray, 4mmx4mmx20mm)
  • 5 Playmat Extensions.
  • DOWNLOADABLE RULES Module 2 
  • Board Game Geek on Module 2

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